From the Slushpile: The Devil & Klaus Kristiansen (Part 2)

Author’s Note: I will post all six parts before Halloween weekend. So stay tuned for one helluva horror story.

Part Two

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As it turned out, the Hell portrayed in Turtle’s dreams looked like the byproduct of a collegiate man-child steeped in pop culture, rock music, and a lot of hallucinogens. AC/DC’s “Highway to Hell” blared from the speakers of an unseen jukebox as we strode through the grandiose double doors of the antebellum home turned satanic frat house. Thick tendrils of smoke or fog curled around our feet as we moved through the riotous throng packed into the entry hall.  Over the doors, a tooled wood sign read:  Abandon All Inhibitions Ye Who Enter Here.

Faces of friends and enemies mixed with those of fiends. Together they capered wildly, spastically to the power chords of rock ‘n roll’s finest. I felt overwhelmed, my senses assaulted by the cacophony.

I turned back toward the doors, but there was nowhere to go. No moon, no stars shined in the night sky. The mist covered the parking lot like a blanket. The strange orange hue of the street lights obscured all but the house and its adjacent grounds.

“What the hell, Turtle?” Klaus demanded, seizing our friend by the collar of his faded Wolverine tee and wresting my attention from the dreamscape outside the house.

“Exactly!” Turtle answered. “What version of hell is this? Mine? Or one of yours? Because I didn’t have this nightmare until after I’d met both of you. And each of you is in the dream. But whose hell is this? Because you’re both there every time it happens.”

“Every time what happens?” I inquired, my sense of dread growing.

“You’ll see.” Turtle’s mercurial smile made me want to smash his remaining teeth out of his skull. “There’s still time yet. Until then enjoy the party.”

The Turtle danced, if you could call it that, his way through the crowd of raucous revelers. Klaus and I stuck close to our friend unsure what would happen if we became separated in his deranged dreamscape. A thousand vices and temptations surrounded us at every turn. I saw the things we normally enjoyed, but also mirrors piled high with white powder, stripped and ready pain-sluts of the barely legal variety, and a hundred other deviances ranging from the laughable to the unforgiveable.

Either Turtle the Video Game Virgin knew how to party harder than anyone had suspected or he’d tapped into some primal part of our brains…but which one of us. Perhaps he’d perceived repressed kinks, vices, and other socially unacceptable behaviors present in one or even both of us.  That possibility disturbed me, but little of what I saw scared the hell out of me. I did have a slight problem with the horned thing corn-holing our school mascot over the side of a sofa. And the sight of a sadistic bastard licking blood from the blade he’d used to slice spirals into the tender flesh of a pretty co-ed sickened me to the core.

Surely, none of this could be real. Even if it was a collective dream, some twisted, hedonistic manifestation of the universal unconsciousness, it was still a dream. I comforted myself with that fiction, ignorant of how wrong I was about our situation.

Turtle glanced behind him to make sure we were close on his heels and then mounted the grand staircase that dominated the entrance hallway to the mansion. A throng of partiers clustered on the winding stairs enjoying a wide array of pleasures. As I passed a diminutive woman bent over the sturdy railing, one of the two men penetrating her stopped long enough to ask me to join their public perversion.

Blushing crimson, I declined and hurried after Klaus and Turtle. As a virginal teenager, I felt overwhelmed by the sensational sins being committed all around me. My brain ached inside my skull, and my manhood throbbed in the confines of my jeans. I retreated inside myself as I tried to deal with all of the conflicting emotions in between.

Was this place hell? Or was it Turtle’s version of a wet dream? Or worse yet, one of mine or Klaus’s somnolent fantasies?

Although everything I’d seen at the party appeared deviant when compared to conventional social mores of the day, little of it seemed dangerous. Unless our creator considered anything visceral and enjoyable to be a sin. And I didn’t subscribe to that narrow-minded, puritanical view then…or now for that matter. I’d yet to see anything nefarious, much less hellish…unless one counted the pounding, repetitive electronica that had replaced legends of hard rock and heavy metal to become our new soundtrack.

The festivities on the second floor felt more like a rave than the festivities enjoyed by the Goth/Metal crowd on the ground level of the unnamed fraternity house. So in my mind, the party became annoying instead of more infernal, despite the horned humanoids twirling glow-sticks about their scaly bodies. If you’ve seen one dancing Sleestak with a glow-stick, you’ve seen them all. And raving demons were not my idea of hell; they were my idea of a bad pun.

“This has to be the lamest layer of all the hells in the multiverse,” I commented.

“Agreed,” Klaus seconded. “Hard drugs, kinky sex, and canned music doesn’t make it hell. It makes it a college party. The textbook definition of one as a matter of fact. I’ve seen scarier stuff at a Senate hearing on CSPAN.”

Klaus and I chuckled, but Turtle didn’t appear amused. Instead he looked at us as if we were stupid. But we weren’t; we were ignorant, cocky know-it-alls, like so many narcissistic nineteen-year-old nerds. In fact, without our narcissistic, nerdy traits, Klaus and I would have become enemies long before the events to come made it so.

Concern coloring his chiseled face, Turtle told us, “Dreams, like anything, exist according to certain rules. And one of those is the interconnectedness of all things, all places, all times. Dreams are the nexuses, the cruxes upon which the entire fabric of creation is built.

“After all, what are we but a collective realization of a universal dream. Somewhere, someplace, sometime, everything around us was dreamed into being by someone or something. As surely as we see this dream now, our creator pictured the dream that became our waking universe in its mind’s eye.

“And if dreams can show us a version of heaven that a sleeper can craft into reality upon awakening, a nightmare can become a living hell. That’s what I’m about to show you, the difference between dreams and nightmares, between heaven and hell.”

We turned down another corridor, and the scene around us shifted for the third time. As we entered this wing of the house, the furniture and the décor took on a style incongruent with the rest of the interior. I turned to pass my observation on to Klaus, but he’d fallen behind. In fact, he stood transfixed, his hollow eyes riveted on the lone door at the end of the long hallway.

“Are you okay?” I asked, knowing the answer already. My friend had grown as pale as a Hollywood vampire. Tears touched the corners of his eyes, a sight none of us had seen before…or since.

“But it can’t be,” Klaus muttered.

“What can’t it be?” Turtle inquired, joining us in the middle of the empty hall.

“I’ve seen this before,” Klaus replied. “All of it. I didn’t remember until I saw that door. That damn door and the horror that lurks beyond it have haunted me for years. But it can’t be. It’s just a dream.”

“Yes,” Turtle said, tapping Klaus in the center of his forehead. “It’s all here. Or we’re all there rather. Thanks to a little family tradition passed down through my mom’s side of the family. My gypsy blood produces a fair number of psychics, mediums, touch telepaths, and empaths.”

“And here I thought gypsies were alcoholics and kleptomaniacs,” Klaus joked.

“You forgot con artists,” I added, knowing in my heart what Turtle said to be true. But I wasn’t ready to accept it then. It took the unnatural shocks that came after for me to accept the paranormal as my new norm.

“I never thought I’d live long enough to admit it,” Klaus said, wiping his eyes, “but Turtle might be right. I’ve seen this house before; I’ve opened that door before. Countless times. And it never ends well.”

“What do you mean it doesn’t end well?” I asked, dreading the response.

Locking eyes with me, Klaus pleaded, “I wanna go home now. I don’t wanna live through this nightmare again. This might not be your idea of hell, but there’s a devil behind that door. A devil and a dead girl.”

“A dead girl?” I asked, bewildered by Klaus’s revelation. Glancing at my other friend, I saw that Turtle appeared calm, cool, and collected, the exact opposite of his waking demeanor.

“Well, she’s not dead yet…” Turtle said, “…not this go round anyway.”

A shrill squeal pierced the door, echoing down the hall. The cry of a damsel in distress, even a dream one, called out to my primal, protective nature. I charged the door while Klaus beat feet toward the stairs. Turtle lingered in between, unsure who to follow.

The locked door didn’t stop me long. Throwing my considerable girth against it, I overpowered the frame itself. As it separated from the wall with a sickening CRACK, I backed away and kicked outward. My big boot finished the work my sore shoulder started. The defeated door hung ajar from its ruined frame, orange light spilling into the hall from around its seams.

Shadows flitted in and out of the light in the room beyond the door. Throwing caution to an ill wind, I rushed through the doorway and into a blood-splattered bedroom. The room’s white interior had turned to crimson thanks to its two maddening occupants.

A shadowy figure perched on the center of a brass canopy bed; in its sizeable paws, the beast held the still beating heart of its victim, the nearly dead girl. The angel in alabaster lay sprawled on the mattress, wearing the remnants of a lacy summer dress. In the wan light cast by the street lights, her auburn curls took on the same shade as the gory fluids oozing from her savaged bosom. Only one perfect pale breast remained intact; its twin destroyed when the devil had ripped out her heart. The dying girl whimpered as yet unaware of her own demise. When her emerald eyes locked on her stolen heart, she wept a final tear.

*** Part 3 Coming Soon ***

This story was written by Jeremy Hicks. It is his original content and cannot be used anywhere else without his expressed written consent. However, this blog may be shared, reblogged, etc. on social media for the purposes of promoting the author, his blog, and his other creative works. 

Any resemblance to persons living or dead, events real or imagined, etc. is entirely intentional. This is a work of fiction but draws on real events and references the real world at times. Any reference, product placement, or pop culture quote is not intended to impinge on any trademark, patent, and/or copyright; rather it is flavor text for the dialogue of characters raised within the context of our pop culture.

 If you don’t like these terms of agreement, go check yourself. You’re complaining about a #FREE story.

Also, if I’ve let you read this story in the past, please do not post spoilers in the comments here or on any of my social media. Thanks!

Rocket City NerdCon Rocked It!

Not all first year fandom conventions can be great. In fact, as they are logistical and scheduling nightmares, few are. And fewer still survive to enjoy a second year to get it right. I am proud to say that Huntsville, Alabama’s Rocket City NerdCon is one of the few. I sincerely hope that it will not only continue but thrive with each passing year.

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Who am I to make this proclamation? Well, I had the privilege of appearing as an author guest at RCNC this past weekend. And I am happy to report that it not only met but exceeded my expectations, which were quite high after hearing that it would be located at the main branch of the Huntsville-Madison County Public Library, a spacious facility run by a dedicated staff.

Knowing that I had to be a part of convention history in the making, I stocked up on muscle relaxers and ibuprofen, strapped on my portable E-stem device, and rocketed toward the Rocket City. Greeted by the courteous, helpful convention staff, a combination of library workers and volunteers, I received mechanical assistance to help me load-in my books and materials to my table on the second floor, which kept me from having to take a half dozen trips to the car.

As I set up my displays and promotional materials, I surveyed the aisles of books around me. I felt humbled and thankful to be present among volumes produced by masters of my chosen craft. Whether it involved escaping into a fantastical world crafted by writers of fiction or pouring through dusty reference materials for research purposes, libraries have always felt like home to me. And as an adolescent harboring dreams of becoming either a professional writer or Indiana Jones, I had been to this one before. Returning to it for Rocket City Nerdcon as a published author and seasoned field archaeologist felt like Odysseus returning home, without all of the nasty business of a bunch of guys hitting on my significant other.

Like home, familiar faces welcomed me, familiar odors greeted me, and even a familiar band played in the background while I tried to convince people passing by to read The Cycle of Ages Saga and other unforgettable products from Dark Oak Press. On display before a sea of strangers, I experienced a level of comfort that I am unaccustomed to most places in the Deep South, even in my favorite haunts like libraries, museums, and deep woodland archaeological sites. After months of near isolation, depression, and creative blockages, the result of pain and suffering from an injury on one of those remote excavations, I feel restored by these familiar, even familial energies summoned forth by the powers responsible for this amazing first year convention.

For that, I am thankful to all of those involved in its planning, preparation, and execution. From chairs that provided adequate lumbar support for my herniated discs to a top notch convention staff, I cannot say enough good things about Rocket City NerdCon and hope that this is just the start of another fine tradition for the city of Huntsville. And a recurrent second home for wayward writers like me.

In addition, I would like to thank the fans and those who chose to take a chance on the weird, wild stories written by those published by Dark Oak. And I would like to thank my good friend Donovan DeArment and his family for sheltering me at their home and helping me with my table over the course of the weekend. Know that all of you are associated in my heart and mind with such a happy moment that the very thought of it will propel me higher than Peter Pan himself.

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D. Alan Lewis & A Double Dose of Lycanthropy

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With the release of not one but two werewolf-themed anthologies from Dark Oak Press this week, I thought it expedient and enlightening to interview one of the people who made it possible. Author, editor, and good friend D. Alan Lewis has been sweating these two Luna’s Children collections since last year, working diligently to comb through the massive amount of submissions, select the best stories, and then edit them for publication. Though he has not been alone in this daunting task, his drive and dedication have made these anthologies possible.

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This is a glowing introduction and rightly so. But then again, I am clearly biased as Alan saw fit to anchor the first volume, Luna’s Children: Full Moon Mayhem, with my edgy, ultra-violent revenge fiction piece entitled “Beta Male, Alpha Wolf.” As editor, Alan also selected my Cycle of Ages Saga story about dwarves on a submarine powered by a dirty nuclear reactor for Capes & Clockwork, Dark Oak’s recent steampunk superhero anthology.

In addition to his duties as editor, technical writer, and father, D. Alan Lewis is a writer of some of the most imaginative fiction to make it onto my bookshelf. When I first met him at MidSouth Con in Memphis, this unassuming, quiet fellow with the wolfish baby blues sat behind a table with his first novel, Blood in Snowflake Garden. After reading the back cover, I took this absurdist Cold War-era noir tale of murder, mystery, and cupcakes at Santa’s North Pole home with me and enjoyed every page. You will never read another Christmas story like this one. Since then, he has written and published several pulp stories and a few novels. Of them, the gritty, unflinching supervillain tale, The Bishop of Port Victoria, is another favorite. Of course, I could go on and on about telling you about this talented technical writer turned genre author and editor; instead, I’ll let him tell you about himself, his influences, and his projects.

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Q. As writers, we all come from different backgrounds and found our way to this profession in our own way. How did you make the transition from amateur to professional writer? When?

A. I grew up telling stories, some for honorable purposes and some not. As a teen and young adult, I got into roleplaying games and usually ended up running the games, since my friends loved the stories I’d weave for them. I’d toyed with writing for many years, but never got started. This was partly due to procrastination and partly due to a lack of support from family and friends. After my last divorce, I decided to jump in to the writing world with both feet. I hooked up with a writer’s group in Nashville and with their support, I managed to finish my first novel.

From there, it became a matter of networking. I’d been going to SF&F conventions for years, so I started talking to authors and publishers who attend. Those contacts lead to multiple book and story deals. And that leads to the latest work, the 2 Luna’s Children books.

Q. What genre(s) do you write? And do you prefer writing short stories, novellas, or novels? Why?

A. I’m a bit of a writing slut. I write a little bit of everything in all kinds of lengths. I have 3 novels out at the moment; a murder mystery, a pulp/noir tale, and a steampunk adventure. As for short stories, I have steampunk, pulp/noir, superhero tales, horror, and vampire & werewolf stories, and straight-up Sci-Fi.

I don’t have a preference about the length, as long as I have enough room to tell the story that I’m trying to convey.

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Q. What writer(s) has/have influenced your writing the most? How have they influenced you?

A. Douglas Adams has always been a favorite and a major influence. His works were so ‘over the edge’ at times and I loved that. While I didn’t want to be his clone, I did want to write like him. Early on, all my stories were developed as comedies, but I didn’t feel that I could match his level of craftsmanship. And as I worked, I found that my skills were more along a darker path of storytelling. 

Q. Is there a work of fiction that you keep coming back to, one that you read over and over again? If so, why?

A. Douglas Adam’s ‘The Long Dark Tea Time of the Soul’. I just love it.

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Q. As a writer, are there common themes or topics that you like to explore?

A. I love surprise twists, so everything I write has something in it that I hope will catch the reader off guard. I also love having tortured, troubled characters. As far as topics, I don’t have anything that I include in every story.

Q. As an editor, where do you find the time and patience to edit something as daunting as an anthology?

A. Patience is needed in ample amounts, some of the time. It never fails to amaze me that some authors will send in a story riddled with errors, but if an editor misses one and it gets in the final product, those same authors will throw a fit.

 As the first reader, I look for a story first. Does it fit a need that my anthology needs? If so, then I look at the errors. If there are too many, I send them back to the authors and explain what mistakes I’m seeing and ask them to rewrite it. Then, once it comes back, I get to work. With Luna’s Children, there were so many stories that I had a team of editors helping me with all the stories, making sure that I didn’t miss anything. 

With Capes & Clockwork, I was dealing with mostly established writers who knew their craft. I also had only 16 stories to deal with, so that anthology fell into place quickly and efficiently. The Luna’s Children books were the complete opposite. While there were a number of talented writes, there are a lot of first-timers. Still, many of those first-timers were giving me great stories, underneath all the mistakes. Luna’s Children includes 43 stories in the 2 volumes, which were drawn out of over a 150 submissions.

 Needless to say, the werewolf stories took much longer to weed through, edit and put together.

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Q. What special challenges do you face in editing an anthology versus a novel?

A. An anthology is a collection of stories from OTHER people. These are not my stories, so I can read it as an outsider and can spot problems and issues. When I edit my own stuff, I have to try and remember not to read it as the writer but as an outsider. While in my mind, I know how a scene is playing out in the words. But as the reader, is that scene playing out in the same way? Sometimes as a writer, you can’t see the obvious mistakes since you’re too close to the story. 

Q. What can you tell us about your newest releases, the two volumes of Dark Oak Press’s werewolf-themed Luna’s Children anthologies? And where can readers find it?

A. Luna’s Children: Full Moon Mayhem and Luna’s Children: Stranger Worlds is now available on Amazon Kindle and will soon be available in print and other ebook versions. All will be available at your local and online book retailers. 

Full Moon Mayhem contains 22 stories that are more based in the real world. While, the 21 stories in Stranger Worlds takes the werewolf genre into new worlds, other times, different realities.

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Q. Now that these collections are finally being released, what will you be working on next?

A. Currently, I am working on the submissions for Capes & Clockwork 2, which is an anthology of Steampunk’d superhero stories. The first volume came out early this year and was such a hit that the second book was green lit immediately.

In addition to that, I’m working on short stories for the upcoming ‘Black Pulp 2’ and ‘High Adventure History 2’, both from Pro Se Productions. I’m also outlining an untitled Steampunk/Noir detective story that I hope to have out by year’s end. In the long term planning, are the next books in the Hawke Girls and the Snowflake Garden series.

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Q. Finally, where can we find out more about you and your other works of fiction?

A.  My website/blog is:  www.dalanlewis.com

      I am on twitter:  @Dalanlewis

      I’m on Facebook:  http://www.facebook.com/AuthorD.AlanLewis

     And I have an author page on Amazon:  http://www.amazon.com/D.-Alan-Lewis/e/B006DA9P2U/ref=sr_ntt_srch_lnk_2?qid=1331611519&sr=8-2

 

Thanks for sitting with us for the interview today, Alan. Good luck on your future projects and upcoming appearances. In the proud tradition of tired werewolf cliches, I hope you have a howling good time. 😉

 

 

 

JEREMY HICKS TO APPEAR AT FANTASCICON IN DALTON, GA

 

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Jeremy Hicks, co-creator and author of the Cycle of Ages Saga is scheduled to appear as an author guest at FantaSciCon in Dalton, GA from Friday, March 21st to Sunday, March 23rd.  FantaSciCon’s theme this year is Superheroes-in-Training. Be sure to dress as your favorite hero or villain and enter the contests hosted by the con staff.

He will host a panel on the Cycle of Ages Saga on Friday night that will include selected reading from COAS: Finders Keepers and his new COAS story in Dark Oak’s Capes & Clockworks anthology. He hosts a panel about special topics in writing superhero fiction on Saturday.

Jeremy will be selling and signing books (both Finders Keepers and Capes & Clockwork) all weekend. His table will also offer a select number of titles from Dark Oak Press as well as copies of Michelle Lowery Combs’s Heir to the Lamp.

The convention is held at the Econo Lodge (formerly the Super 8) in Dalton, GA (con rate for this location is $59.00 per night). Cost for the entire weekend is $50 at the door. Your membership cost includes food and refreshments served by the con staff.

For more information on FantaSciCon, please click the following link: http://fantascicon.com/
 

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The author will be giving away ONE FREE COPY of THE CYCLE OF AGES SAGA: FINDERS KEEPERS to a lucky attendee (drawing to be held at the Cycle of Ages Saga panel on Friday night). Panel attendance is mandatory to be eligible for the giveaway.